Master of Fine Arts in Creative Media (MFACM)
The Master of Fine Arts in Creative Media is the first of its kind in Hong Kong.
Mode of Study Full Time |
Normal Study Period 2 years |
WHAT IS THE MFACM
The Master of Fine Arts in Creative Media (MFACM) programme is the first of its kind in Hong Kong. The MFA is a degree with a long history in many prestigious European and North American universities and is commonly regarded as the highest level of academic qualification available in the creative arts. While the MFA once was primarily associated with the traditional fine arts, such as music and painting, it has since the 1960s become the standard “terminal” degree in programmes specializing in more technology-intensive creative fields, including computer-based media production.
The Degree
MFACM emphasizes the integration of the Arts, Science, Culture and Technology. As an internationally-recognised terminal degree in the creative arts, MFACM provides intensive and advanced training in Digital Audiovisual Media Cultures, Animation, Computer Graphics, Film & Video Production, Interactive Media, New Media Art and Digital Fabrication. A cutting-edge art programme with a global vision, MFACM is a hub and a laboratory for creative exchanges and professional collaboration regionally and internationally.
Our students come from all over the world including Canada, Mainland China, France, Germany, India, Italy, New Zealand, the Philippines, Portugal and the United States. Non-local students are encouraged to apply since we are strongly committed to artistic and cultural diversities.
Programme Aims
- To develop the artistic and intellectual competence required for contemporary artists and future leaders of the creative industry
- To foster a critical and cross-disciplinary understanding of issues in contemporary art-making and creative industries
- To equip students with knowledge of artistic, scientific, and technological development, emphasising creative processes
- To prepare graduates with originality and professional ethics for leadership roles in the industry
Please click here for the details of the programme in the University’s Admission Information.
Period of Study
Normal2 years |
Maximum5 years |
Programme LeaderProf Tobias KLEINASSOCIATE PROFESSOR Dip.Arch. (Dist.), MArch (University College London) |
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Deputy Programme LeaderProf Ryo IKESHIROASSISTANT PROFESSOR BMus (Hons) (Kings College London) |
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Stream Leader (Games)Prof Jussi HOLOPAINENASSOCIATE PROFESSOR PhD, Digital Game Development (Blekinge Institute of Technology, Sweden) |
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Stream Leader(Human-Computer Interaction)Prof ZHAO ShengdongPROFESSOR BSc (Linfield College), MIMS (UC Berkeley), PhD (University of Toronto) |
Programme Structure
(Stream structure subject to approval by the University)
MFACM is designed as an intensive, project-based programme. The programme consists of 54 credit units, and will be offered in a full-time mode over two years. The curriculum includes 24 credit units of required courses and 30 credit units of elective courses.
Out of the 24 credit units of required courses, a total of 18 credit units are dedicated to studio classes for the thesis project, which will be concluded in the MFACM thesis exhibition. The other required courses within the curriculum are listed below. Students will complete the programme by taking 30 credit units of courses from the pool of electives, subject to course offering.
Assessment in all classes normally will be entirely through coursework, which will consist primarily of practical and creative projects.
Minimum for graduation: 54 credit units including the following:
PROGRAMME REQUIREMENT | |
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Core Courses | |
(1) MFACM Main, or | |
— Studio and thesis courses | 18 credit units |
— SM5303 Technofutures: Critical Approaches to the Metaverse, AI, and Blockchain | 3 credit units |
— SM5345 Introduction to Digital Processes: From Creative Computation to Fabrication | 3 credit units |
(2) Games Stream, or | |
— Studio and thesis courses | 18 credit units |
— SM5350 Game Design Fundamentals | 3 credit units |
— SM5339 Art and Activist Games Workshop | 3 credit units |
(3) Human-Computer Interaction Stream | |
— Studio and thesis courses | 18 credit units |
— SM5345 Introduction to Digital Processes: From Creative Computation to Fabrication | 3 credit units |
— SM5354 Design Thinking and Innovation in Media | 3 credit units |
Elective Courses | 30 credit units |
Total | 54 credit units |
Curriculum for Prospective Students (to be updated)
For students admitted in 2024 and before, click here for the curriculum of your cohort to learn more about the graduation requirements.
Works
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