Phd Students

BEADMAN, Kay Mei Ling
Research Area(s)
  • Visual culture and the representation of mixed race identity in Hong Kong

CAI, Shaoyu 蔡紹禹
Research Area(s)

CAO, Yahui 曹雅慧
Research Area(s)

CHEN, Manni 陳曼妮
Research Area(s)
  • AI audio production

CHEN, Minchan 陳敏嬋
Research Area(s)
  • Interactive Modeling

CHEN, Shengwei 陳盛偉
Research Area(s)
  • The Impact of Interaction Design on Future Museums

CHEN, Taizhou 陳泰舟
Research Area(s)
  • Human-Computer Interaction and Artificial Intelligence

CHEN, Yilan 陳逸藍
Research Area(s)
  • Sketch-based Interfaces for Creativity Support

CHUNG, Yik Ki Kyle 鍾亦琪
Research Area(s)

ECKHOFF, Daniel
Research Area(s)
  • Augmented Reality

GUZMAN-SERRANO, Rodrigo 古瑟孺
Research Area(s)

HAO, Yu 郝雨
Research Area(s)

HO, Yue Jin 何禹旃
Research Area(s)
  • Digital materiality in Chinese grapheme based digital art

HORN, Benjamin James Marshall
Research Area(s)
  • Understanding the White Wolf: a Model for the Study of Narrative Games

HOTH, Janina
Research Area(s)
  • Collaborative Practices
  • Collective Aesthetics in Digital Art

HU, Siying 胡思穎
Research Area(s)

HUANG, Ariel
Research Area(s)
  • Beyond Liveness: Mind
  • Body and Machine in the Project of Digital Music Making

HUANG, Chen 黃梣
Research Area(s)
  • Botanical Illustrations
  • Ecology in Late Imperial China

HUANG, Lifeng 黃立豐
Research Area(s)

JIN, Chen 金晨
Research Area(s)

JU, Ran 鞠然
Research Area(s)
  • Binary Opposition Theory: Visual Experience of Design Philosophical and Aesthetic in AR Technology

JUST, Michael
Research Area(s)
  • Immanent Sentience: On Animality and Technicity from the Perspective of Information-Processing

KAISER, Christine Maria
Research Area(s)
  • New Spaces of Shenzhen: An analytical examination of the artistic
  • Curatorial discourses in the art spaces of Shenzhen

KE, Pingchuan 柯平川
Research Area(s)
  • Virtual and Augmented Reality (VR/AR)
  • User Interface(UI)
  • Human-Computer Interaction(HCI)

KE, Xiaobo 柯曉波
Research Area(s)
  • eSports Development
  • Gamification for Green IS
  • Game-based Learning
  • Mobile Social Media Popularity

LEUNG, Michael 梁志剛
Research Area(s)
  • Art, Farming and Land in the Global Neoliberal Era

LI, Mengjun 李夢珺
Research Area(s)
  • Artificial Intelligence Technology Adoption and Use
  • Social and Psychological Impact of New Media
  • Mobile Gaming

LI, Ruohan 李若菡
Research Area(s)
  • Understanding Fame Online
  • A Study of Chinese Internet Celebrities on Social Media Platforms

LIM, Yeon-Kyoung 林妍卿
Research Area(s)
  • Human-Machine Intimacy

LIN, Yongqian 林泳芊
Research Area(s)

LIU, Chang 劉暢
Research Area(s)
  • Augmented Reality Narratives for Post-Traumatic Stress Disorder

LIU, Jinping 劉金平
Research Area(s)
  • Film Studies and Cultural Studies

LIU, Mankun 劉曼堃
Research Area(s)
  • Ecological Engagement in Chinese Contemporary Art

LIU, Xuechen 劉雪琛
Research Area(s)
  • Augmented Reality in STEM/STEAM
  • Senior High School Education at this moment

LUI, Wing Sze 雷穎思
Research Area(s)
  • Augmented Reality in STEM/STEAM
  • Senior High School Education at this moment

LUNG, Annick Long Ting 龍朗婷
Research Area(s)
  • Developing an Evaluation Framework for Educational Purposes for Multimedia in Museums

MAK, Wai Yee 麥惠儀
Research Area(s)

MASLIC, Anton Dragan
Research Area(s)
  • Artificial Consciousness in Postmedia Art

MU, Chanjun 穆嬋君
Research Area(s)
  • Interactive Documentary Storytelling

NAGASAKA, Aki
Research Area(s)
  • Investigation on Hybrid Communities Existing in Hokkaido

NASSER , Arshad
Research Area(s)

NG, Royce 吳瀚⽣
Research Area(s)
  • Virtual Psychotechnics: Simulating the Visual Phenomenology of Hallucination with Augmented Reality

OLINGER, Megan Marie
Research Area(s)
  • Reclaiming Recognition: Enacting Facial Recognition Technology to Claim Rights and Identity

PARK, Ji Yun 朴志允
Research Area(s)
  • Filming epiphytes: the aesthetics of multispecies cohabitation

PARK, So Young Lisa 朴昭映
Research Area(s)
  • New media art in the contemporary context of east asian cultural tradition

QI, Miaomiao 戚苗苗
Research Area(s)
  • Women Filmmakers : Female Script Writers in Hong Kong

RIZALDI, Syahriar Tri
Research Area(s)
  • Surplus Reality: The Blackbox of Image Technology Through Geopolitic Perspective

RUAN, Lingyan 阮玲燕
Research Area(s)
  • Volumetric Display Using Robot Arms based on Projection Mapping

SHIN, Gyung Jin 辛庚珍
Research Area(s)
  • Viral Machines: The Role of Viral Media in the History of Socially Engaged Art

SU, Wanchao 蘇萬超
Research Area(s)
  • Graphic pattern analysis
  • Sketch analysis
  • Image synthesis

TIMURGALIEVA, Olga 丁侯雅
Research Area(s)
  • Tinkering "nature": biotechnological art from a posthumanist perspective

WANG, Liwen 王麗雯
Research Area(s)

WANG, Xiao 王瀟
Research Area(s)
  • User-centric Approach Applied to Passive Human Behavior Detecting in Adaptive Interactive System

WANG, Xuanyu 王軒宇
Research Area(s)
  • Augmented Reality Remote Interaction System

WANG, Yuhui 王羽慧
Research Area(s)
  • The Reception of Hollywood Melodrama in China before 1949

WONG, Fei Pang ⿈⾶鵬
Research Area(s)
  • Transnational Filmmaking and Distribution: Action Research on Hong Kong Independent Film

XIA, Xinming 夏心茗
Research Area(s)

XIAO, Chufeng 肖楚烽
Research Area(s)

XING, Maoli 幸懋礪
Research Area(s)
  • Ambient media subjectivation

XU, Fei Xuan 徐緋璇
Research Area(s)

XU, Hongshen 徐鴻燊
Research Area(s)

YE, Hui 葉卉
Research Area(s)
  • Tangible and Mobile Interaction for Animation

YIU, Alex 姚少龍
Research Area(s)
  • Underground "Deconstructed" Club Music and Its Online Community

YU, Deng 于鄧
Research Area(s)
  • Sketch Understanding
  • 3D Rendering

ZHANG, Jing 張靜
Research Area(s)
  • Power of Word: Slogans in Chinese Contemporary Art

ZHANG, Yujia 張雨嘉
Research Area(s)
  • The Shapes of Emotions: Using 3-D Shapes to Represent Emotions Aroused by Social Media Pictures

ZHANG, Zimu 張子木
Research Area(s)
  • Moving Image
  • Social Assemblage in Mainland China

ZHOU, Jie 周婕
Research Area(s)
  • Point Cloud Understanding
  • 3D Reconstruction