Phd Students

BEADMAN, Kay Mei Ling
Research Area(s)
  • Visual culture and the representation of mixed race identity in Hong Kong

CAI, Shaoyu 蔡紹禹
Research Area(s)

CAO, Yahui 曹雅慧
Research Area(s)

CHEN, Manni 陳曼妮
Research Area(s)
  • AI audio production

CHEN, Minchan 陳敏嬋
Research Area(s)
  • Interactive Modeling

CHEN, Shengwei 陳盛偉
Research Area(s)
  • The Impact of Interaction Design on Future Museums

CHEN, Taizhou 陳泰舟
Research Area(s)
  • Human-Computer Interaction and Artificial Intelligence

CHUNG, Yik Ki Kyle 鍾亦琪
Research Area(s)

ECKHOFF, Daniel
Research Area(s)
  • Augmented Reality

GUI, Ren 桂仁
Research Area(s)

HAO, Yu 郝雨
Research Area(s)

HO, Yik Tung 何翊彤
Research Area(s)

HO, Yue Jin 何禹旃
Research Area(s)
  • Digital materiality in Chinese grapheme based digital art

HORN, Benjamin James Marshall
Research Area(s)
  • Understanding the White Wolf: a Model for the Study of Narrative Games

HOTH, Janina
Research Area(s)
  • Collaborative Practices
  • Collective Aesthetics in Digital Art

HOWE, Julia Christine
Research Area(s)

HU, Siying 胡思穎
Research Area(s)

HUANG, Ariel
Research Area(s)
  • Beyond Liveness: Mind
  • Body and Machine in the Project of Digital Music Making

HUANG, Chen 黃梣
Research Area(s)
  • Botanical Illustrations
  • Ecology in Late Imperial China

HUANG, Lifeng 黃立豐
Research Area(s)

JIN, Chen 金晨
Research Area(s)

JU, Ran 鞠然
Research Area(s)
  • Binary Opposition Theory: Visual Experience of Design Philosophical and Aesthetic in AR Technology

JUST, Michael
Research Area(s)
  • Immanent Sentience: On Animality and Technicity from the Perspective of Information-Processing

KE, Pingchuan 柯平川
Research Area(s)
  • Virtual and Augmented Reality (VR/AR)
  • User Interface(UI)
  • Human-Computer Interaction(HCI)

KE, Xiaobo 柯曉波
Research Area(s)
  • eSports Development
  • Gamification for Green IS
  • Game-based Learning
  • Mobile Social Media Popularity

LEUNG, Michael 梁志剛
Research Area(s)
  • Art, Farming and Land in the Global Neoliberal Era

LI, Mengjun 李夢珺
Research Area(s)
  • Artificial Intelligence Technology Adoption and Use
  • Social and Psychological Impact of New Media
  • Mobile Gaming

LI, Ruohan 李若菡
Research Area(s)
  • Understanding Fame Online
  • A Study of Chinese Internet Celebrities on Social Media Platforms

LIM, Yeon-Kyoung 林妍卿
Research Area(s)
  • Human-Machine Intimacy

LIN, Yongqian 林泳芊
Research Area(s)

LIU, Chang 劉暢
Research Area(s)
  • Augmented Reality Narratives for Post-Traumatic Stress Disorder

LIU, Jinping 劉金平
Research Area(s)
  • Film Studies and Cultural Studies

LIU, Mankun 劉曼堃
Research Area(s)
  • Ecological Engagement in Chinese Contemporary Art

LIU, Xuechen 劉雪琛
Research Area(s)
  • Augmented Reality in STEM/STEAM
  • Senior High School Education at this moment

LUI, Wing Sze 雷穎思
Research Area(s)
  • Augmented Reality in STEM/STEAM
  • Senior High School Education at this moment

LUNG, Annick Long Ting 龍朗婷
Research Area(s)
  • Developing an Evaluation Framework for Educational Purposes for Multimedia in Museums

MAK, Wai Yee 麥惠儀
Research Area(s)

MASLIC, Anton Dragan
Research Area(s)
  • Artificial Consciousness in Postmedia Art

MU, Chanjun 穆嬋君
Research Area(s)
  • Interactive Documentary Storytelling

NAGASAKA, Aki
Research Area(s)
  • Investigation on Hybrid Communities Existing in Hokkaido

NASSER , Arshad
Research Area(s)

NG, Royce 吳瀚⽣
Research Area(s)
  • Virtual Psychotechnics: Simulating the Visual Phenomenology of Hallucination with Augmented Reality

OLINGER, Megan Marie
Research Area(s)
  • Reclaiming Recognition: Enacting Facial Recognition Technology to Claim Rights and Identity

PARK, Ji Yun 朴志允
Research Area(s)
  • Filming epiphytes: the aesthetics of multispecies cohabitation

PARK, So Young Lisa 朴昭映
Research Area(s)
  • New media art in the contemporary context of east asian cultural tradition

QI, Miaomiao 戚苗苗
Research Area(s)
  • Women Filmmakers : Female Script Writers in Hong Kong

QU, Linzi 屈琳子
Research Area(s)

RIZALDI, Syahriar Tri
Research Area(s)
  • Surplus Reality: The Blackbox of Image Technology Through Geopolitic Perspective

RUAN, Lingyan 阮玲燕
Research Area(s)
  • Volumetric Display Using Robot Arms based on Projection Mapping

SARKAR, Parakrant
Research Area(s)
  • Voice User Interface

SHIN, Gyung Jin 辛庚珍
Research Area(s)
  • Viral Machines: The Role of Viral Media in the History of Socially Engaged Art

SHUM, Pierre Yat Siu 岑逸少
Research Area(s)

SIMON, Lina
Research Area(s)

SONG, Zijing 宋紫荆
Research Area(s)

TIMURGALIEVA, Olga 丁侯雅
Research Area(s)
  • Tinkering "nature": biotechnological art from a posthumanist perspective

WANG, Liwen 王麗雯
Research Area(s)

WANG, Qiaochu 王翹楚
Research Area(s)

WANG, Xiao 王瀟
Research Area(s)
  • User-centric Approach Applied to Passive Human Behavior Detecting in Adaptive Interactive System

WANG, Xuanyu 王軒宇
Research Area(s)
  • Augmented Reality Remote Interaction System

WANG, Yuhui 王羽慧
Research Area(s)
  • The Reception of Hollywood Melodrama in China before 1949

WONG, Fei Pang ⿈⾶鵬
Research Area(s)
  • Transnational Filmmaking and Distribution: Action Research on Hong Kong Independent Film

WONG, Jing ⿈靖
Research Area(s)

XIA, Xinming 夏心茗
Research Area(s)

XIAO, Chufeng 肖楚烽
Research Area(s)

XING, Maoli 幸懋礪
Research Area(s)
  • Ambient media subjectivation

XU, Fei Xuan 徐緋璇
Research Area(s)

XU, Hongshen 徐鴻燊
Research Area(s)

XU, Lantian 徐藍天
Research Area(s)
  • Human Perception
  • Augmented Reality
  • Human Computer Interaction

YANG, Jing 楊靜
Research Area(s)

YANG, Xingyu 楊興宇
Research Area(s)
  • Wearables
  • Affective feedback
  • Human Computer Interaction

YE, Hui 葉卉
Research Area(s)
  • Tangible and Mobile Interaction for Animation

YIU, Alex 姚少龍
Research Area(s)
  • Underground "Deconstructed" Club Music and Its Online Community

YU, Deng 于鄧
Research Area(s)
  • Sketch Understanding
  • 3D Rendering

ZHANG, Jing 張靜
Research Area(s)
  • Power of Word: Slogans in Chinese Contemporary Art

ZHANG, Lina 張麗娜
Research Area(s)

ZHANG, Yujia 張雨嘉
Research Area(s)
  • The Shapes of Emotions: Using 3-D Shapes to Represent Emotions Aroused by Social Media Pictures

ZHANG, Zimu 張子木
Research Area(s)
  • Moving Image
  • Social Assemblage in Mainland China

ZHOU, Jie 周婕
Research Area(s)
  • Point Cloud Understanding
  • 3D Reconstruction