Phd Students

ARNOT, Tully
Research Area(s)

BARROSO SANCHEZ, Diego
Research Area(s)

BELTRAN VILCHIS, Jorge
Research Area(s)

CAI, Linghang 蔡領航
Research Area(s)

CAIOLA, Valentina
Research Area(s)
  • Data Visualisation
  • Data Sonification
  • Information Design
  • UX Design
  • UI Design

  • CAVALIERI PUTERMAN, Luisa
    Research Area(s)
  • Sound Art
  • Acoustic Ecology
  • Deep Listening

  • CHEN, Shengwei 陳盛偉
    Research Area(s)
  • The Impact of Interaction Design on Future Museums

  • CHIN, Man Chong 錢民莊
    Research Area(s)

    CHOI, Sin Yi 蔡倩怡
    Research Area(s)
  • Film and Visual Culture
  • Media Cultural Studies
  • Critical AI Studies
  • Environmental Media

  • COEN COLLINS Amber
    Research Area(s)
  • AI Ethics and Technology
  • Intersectionality
  • Painting
  • Art Studies
  • Social Media Discourse
  • New Media

  • DEERY Callum John Fyffe
    Research Area(s)
  • Games
  • Regulation
  • Gambling
  • Game Accessibility

  • DENG, Xinyue 鄧歆玥
    Research Area(s)

    DOKIC, Mirjana
    Research Area(s)
  • Electroacoustic Music
  • Virtual Heritage
  • Immersive Sound Design for VR
  • Virtual Reality
  • Acoustic Ecology

  • DU, Qian 杜潜
    Research Area(s)

    FONG, Andrew Hin Nam 方顯楠
    Research Area(s)
  • Cinematic Virtual Reality
  • Dolly Zoom
  • Immersion
  • Visual Perception

  • FU, Kexue 付珂雪
    Research Area(s)
  • Human-AI Interaction
  • Storytelling
  • Creativity Support

  • GAO, Haichen 高海宸
    Research Area(s)

    GUI, Ren 桂仁
    Research Area(s)

    HAN, Ningze 韓檸澤
    Research Area(s)

    HO, Hiu Man 何曉旻
    Research Area(s)

    HO, Yik Tung 何翊彤
    Research Area(s)

    HOU, Zhuangze 侯壯澤
    Research Area(s)
  • Human-Computer Interaction
  • Mixed Reality
  • Human-AI Interaction

  • HU, Tianrui 胡天睿
    Research Area(s)

    HUAI, Yibin 淮一彬
    Research Area(s)
  • Human-Computer Interaction

  • HUANG, Yuxuan 黄彧萱
    Research Area(s)
  • Human-Computer Co-Creativity
  • Human-AI Co-Creation in Digital Narratives
  • GenAI and Entanglement Theories
  • More-than-Human Perspectives

  • HUANG, Zidong 黃紫東
    Research Area(s)

    JIA, Yizhen 賈亦真
    Research Area(s)
  • Philosophy of technology
  • Speculative Philosophy
  • Cybernetics
  • Complex System
  • Cognition and Consciousness
  • Eastern philosophy

  • JIANG, Qianxi 江倩兮
    Research Area(s)
  • Multisensory
  • Environmental Perception
  • Media Ecology

  • JIANG, Shuwen 姜舒文
    Research Area(s)

    JIANG, Ziqi 蔣子祺
    Research Area(s)

    JU, Ran 鞠然
    Research Area(s)
  • Binary Opposition Theory: Visual Experience of Design Philosophical and Aesthetic in AR Technology

  • JUST, Michael
    Research Area(s)
  • Posthumanism
  • Artistic Research
  • Architecture, Urbanism and Design
  • Urbanism and Design
  • Philosophy of Technology
  • Diverse Intelligence

  • KUDUVA GOPINATH, Karthik
    Research Area(s)

    LAI, Chung Man 黎仲民
    Research Area(s)

    LENG, Jiaye 冷佳業
    Research Area(s)
  • Human-AI Interaction
  • Creativity Support
  • VR/AR

  • LI, Jiaqi 黎家齐
    Research Area(s)

    LI, Kexin 李可心
    Research Area(s)
  • Transcultural Film Studies
  • Women’s Cinema
  • Independent Film
  • Ethnographic Documentary
  • Oral History

  • LI, Rongxing 李荣星
    Research Area(s)
  • Craft
  • Digital Fabrication
  • Play

  • LI, Tianpei 李添培
    Research Area(s)

    LI, Wengxi 李翁西
    Research Area(s)
  • Human-Computer Interaction
  • Human-Centered AI

  • LI, Yanheng 李彥衡
    Research Area(s)
  • Human-robot Interaction (HRI)
  • Human-computer Interaction (HCI)

  • LIN, Luoying 林濼瓔
    Research Area(s)
  • Human-Computer Interaction
  • Human-Centered AI

  • LIU, Qiaodan 劉喬丹
    Research Area(s)

    LIU, Qingqin 劉晴欽
    Research Area(s)
  • Human-Computer Interaction
  • VR/AR
  • Haptics

  • LIU, Sijia 劉思佳
    Research Area(s)
  • Human-AI Co-creation
  • Curation
  • Creativity Support

  • LIU, Xinran 劉欣冉
    Research Area(s)

    LO, Lai Lai Natalie 勞麗麗
    Research Area(s)
  • The Salvation of Nature: Hong Kong Ecological Art In The Eye Of The Storm

  • LOURENCO DOS REIS CORREIA, Alice
    Research Area(s)

    LUI, Wing Sze 雷穎思
    Research Area(s)
  • Augmented Reality in STEM/STEAM
  • Senior High School Education at this moment

  • LUO, Yunzhong
    Research Area(s)
  • Explainable AI
  • Visual Analytics
  • Multimodal Learning

  • LYU, Qiaosheng
    Research Area(s)
  • NIME
  • Sound Art
  • E-Textiles

  • MIKKELSEN, Ann Cecilie Lykke
    Research Area(s)

    MOK, Hoi Ching 莫鎧靖
    Research Area(s)
  • Ceramics 3D Printing
  • Human Machine Co-Creation

  • NAGASAKA, Aki
    Research Area(s)
  • Investigation on Hybrid Communities Existing in Hokkaido

  • QUAN, Meidi 權湄荻
    Research Area(s)
  • Film Festival Studies
  • Independent Cinema
  • Documentary and Activism

  • SARKAR, Parakrant
    Research Area(s)
  • Voice User Interface

  • SCHROEDER, Jendrik
    Research Area(s)

    SHUM, Pierre Yat Siu 岑逸少
    Research Area(s)

    SIMON, Lina
    Research Area(s)

    SONG, Zijing 宋紫荆
    Research Area(s)

    STEMPFER, Daniel
    Research Area(s)

    SUGAWARA, Maari
    Research Area(s)
  • Digital Governance
  • Feminist and Queer Media Studies
  • Gender and Technology
  • Postcolonial and East Asian Studies
  • Algorithmic Culture and AI-Mediated Representation
  • Science, Technology, and Society (STS) in Japan
  • Techno-Nationalism and Socio-Technical Imaginaries
  • Digital Bodies, Intimacy, and Embodiment
  • Affect and Power
  • Arts-Based and Multimodal Research (Moving Image, XR)

  • SUN, Xuqin 孫旭琴
    Research Area(s)
  • Abstract animation
  • Generative AI

  • TANG, Shiqi 唐詩琦
    Research Area(s)

    TIAN, Jingze 田景澤
    Research Area(s)

    TIMURGALIEVA, Olga 丁侯雅
    Research Area(s)
  • Bioart
  • Environmental Humanities
  • Microbial Research
  • Yeast Art
  • Microorganisms in Art

  • TORRES MENDIETA, Laila Anaid
    Research Area(s)

    WANG, Qiaochu 王翹楚
    Research Area(s)

    WANG, Yuhui 王羽慧
    Research Area(s)
  • The Reception of Hollywood Melodrama in China before 1949

  • WANG, Ziyi 王子怡
    Research Area(s)
  • Game Design
  • Otome Games
  • AI
  • Player-character relationship
  • Emotional Engagement
  • Interactive Narrative
  • Animation

  • WONG, Fei Pang ⿈⾶鵬
    Research Area(s)
  • Transnational Filmmaking and Distribution: Action Research on Hong Kong Independent Film

  • WONG, Jing ⿈靖
    Research Area(s)
  • Transmedia Storyteller
  • Game Theatre / Music

  • WU, Ziyu 吴梓瑜
    Research Area(s)
  • Game studies
  • Player psychology
  • Game effect

  • XIA, Xinming 夏心茗
    Research Area(s)

    XIANG, Kexin 向珂昕
    Research Area(s)
  • Video Game Narrativity
  • Interactive Digital Storytelling
  • Embodied Narrative Engagement
  • AI-Powered Narrative Game Design

  • XIONG, Ningchang 熊寧暢
    Research Area(s)
  • Animal–Computer Interaction
  • Virtual Reality

  • XU, Honglan 徐鴻嵐
    Research Area(s)

    XU, Hongshen 徐鴻燊
    Research Area(s)

    XU, Yi 徐懿
    Research Area(s)

    XUE, Yuting 薛玉婷
    Research Area(s)
  • Proprioceptive Art
  • Interoceptive Senses
  • Post-human Design
  • Human-plant Interaction

  • YANG, Cheng 楊程
    Research Area(s)

    YANG, Jing 楊靜
    Research Area(s)
  • Game Studies
  • Information Technology
  • Civic Infrastructure

  • YANG, Xingyu 楊興宇
    Research Area(s)
  • Wearables
  • Affective feedback
  • Human Computer Interaction

  • YANG, Xuyu
    Research Area(s)

    YANG, Zefang 楊澤芳
    Research Area(s)

    YAO, Cong 姚聰
    Research Area(s)
  • Moving Image
  • Ecological Art\ Contemporary Art
  • Re-wilding Practices
  • Queering Methodologies
  • Video Installation

  • YAO, Rui 姚睿
    Research Area(s)
  • Heads-up computing
  • Human-AI Interaction

  • YIU, Alex 姚少龍
    Research Area(s)
  • Underground "Deconstructed" Club Music and Its Online Community

  • YUE, Ran 岳然
    Research Area(s)
  • Soundscape
  • Smellscape
  • Urban Design
  • Architecture

  • ZHANG, Lina 張麗娜
    Research Area(s)

    ZHANG, Qi 張琦
    Research Area(s)
  • Tangible User Interfaces (TUIs)
  • Fabrication Pipeline

  • ZHAO, Yifan 趙一凡
    Research Area(s)

    ZHOU, Suifang 周綏方
    Research Area(s)
  • Game Design
  • Research through Design
  • Player–AI Interaction