Phd Students

ARNOT, Tully
Research Area(s)

BARROSO SANCHEZ, Diego
Research Area(s)

BELTRAN VILCHIS, Jorge
Research Area(s)

CAI, Linghang 蔡領航
Research Area(s)

CAIOLA, Valentina
Research Area(s)
  • Data Visualisation
  • Data Sonification
  • Information Design
  • UX Design
  • UI Design

  • CAVALIERI PUTERMAN, Luisa
    Research Area(s)
  • Sound Art
  • Acoustic Ecology
  • Deep Listening

  • CHEN, Ruyan 陳如龑
    Research Area(s)


    CHEN, Yuting 陳鈺婷
    Research Area(s)


    CHIN, Man Chong 錢民莊
    Research Area(s)

    CHOI, Sin Yi 蔡倩怡
    Research Area(s)
  • Film and Visual Culture
  • Media Cultural Studies
  • Critical AI Studies
  • Environmental Media

  • COEN COLLINS Amber
    Research Area(s)
  • AI Ethics and Technology
  • Intersectionality
  • Painting
  • Art Studies
  • Social Media Discourse
  • New Media

  • DANG, Thu Trang
    Research Area(s)


    DEERY Callum John Fyffe
    Research Area(s)
  • Games
  • Regulation
  • Gambling
  • Game Accessibility

  • DENG, Xinyue 鄧歆玥
    Research Area(s)

    DU, Qian 杜潜
    Research Area(s)
  • Sinophone Cinema
  • Film History
  • Cine-Feminisms

  • FONG, Andrew Hin Nam 方顯楠
    Research Area(s)
  • Cinematic Virtual Reality
  • Dolly Zoom
  • Immersion
  • Visual Perception

  • FU, Kexue 付珂雪
    Research Area(s)
  • Human-AI Interaction
  • Storytelling
  • Creativity Support

  • GAO, Haichen 高海宸
    Research Area(s)

    HAN, Ningze 韓檸澤
    Research Area(s)

    HAN, Xueyan 韩雪琰
    Research Area(s)

    HO, Hiu Man 何曉旻
    Research Area(s)

    HOU, Zhuangze 侯壯澤
    Research Area(s)
  • Human-Computer Interaction
  • Mixed Reality
  • Human-AI Interaction

  • HOWE Theodore Arthur Geoffrey
    Research Area(s)


    HU, Tianrui 胡天睿
    Research Area(s)

    HUAI, Yibin 淮一彬
    Research Area(s)
  • Human-Computer Interaction

  • HUANG, Rong 黄榕
    Research Area(s)

    HUANG, Yuchen 黃寓琛
    Research Area(s)


    HUANG, Yuxuan 黄彧萱
    Research Area(s)
  • Human-Computer Co-Creativity
  • Human-AI Co-Creation in Digital Narratives
  • GenAI and Entanglement Theories
  • More-than-Human Perspectives

  • HUANG, Zidong 黃紫東
    Research Area(s)

    JIA, Yizhen 賈亦真
    Research Area(s)
  • Philosophy of technology
  • Speculative Philosophy
  • Cybernetics
  • Complex System
  • Cognition and Consciousness
  • Eastern philosophy

  • JIANG, Qianxi 江倩兮
    Research Area(s)
  • Multisensory
  • Environmental Perception
  • Media Ecology

  • JIANG, Shuwen 姜舒文
    Research Area(s)

    JIANG, Ziqi 蔣子祺
    Research Area(s)

    KUDUVA GOPINATH, Karthik
    Research Area(s)

    LAI, Chung Man 黎仲民
    Research Area(s)

    LENG, Jiaye 冷佳業
    Research Area(s)
  • Human-AI Interaction
  • Creativity Support
  • VR/AR

  • LI, Jiaqi 黎家齐
    Research Area(s)

    LI, Kexin 李可心
    Research Area(s)
  • Transcultural Film Studies
  • Women’s Cinema
  • Independent Film
  • Ethnographic Documentary
  • Oral History

  • LI, Linshi 李林師
    Research Area(s)


    LI, Rongxing 李荣星
    Research Area(s)
  • Craft
  • Digital Fabrication
  • Play

  • LI, Ruyi 李汝一
    Research Area(s)


    LI, Tianpei 李添培
    Research Area(s)

    LI, Wengxi 李翁西
    Research Area(s)
  • Human-Computer Interaction
  • Human-Centered AI

  • LI, Yanheng 李彥衡
    Research Area(s)
  • Human-robot Interaction (HRI)
  • Human-computer Interaction (HCI)

  • LIN, Luoying 林濼瓔
    Research Area(s)
  • Human-Computer Interaction
  • Human-Centered AI

  • LIU, Qiaodan 劉喬丹
    Research Area(s)

    LIU, Qingqin 劉晴欽
    Research Area(s)
  • Human-Computer Interaction
  • VR/AR
  • Haptics

  • LIU, Sijia 劉思佳
    Research Area(s)
  • Human-AI Co-creation
  • Curation
  • Creativity Support

  • LIU, Xinran 劉欣冉
    Research Area(s)

    LO, Lai Lai Natalie 勞麗麗
    Research Area(s)
  • The Salvation of Nature: Hong Kong Ecological Art In The Eye Of The Storm

  • LOURENCO DOS REIS CORREIA, Alice
    Research Area(s)

    LUO, Yunzhong
    Research Area(s)
  • Explainable AI
  • Visual Analytics
  • Multimodal Learning

  • LYU, Qiaosheng
    Research Area(s)
  • NIME
  • Sound Art
  • E-Textiles

  • MIKKELSEN, Ann Cecilie Lykke
    Research Area(s)

    MOK, Hoi Ching 莫鎧靖
    Research Area(s)
  • Ceramics 3D Printing
  • Human Machine Co-Creation

  • NAGASAKA, Aki
    Research Area(s)
  • Investigation on Hybrid Communities Existing in Hokkaido

  • QUAN, Meidi 權湄荻
    Research Area(s)
  • Film Festival Studies
  • Independent Cinema
  • Documentary and Activism

  • REN, Kexin 任可欣
    Research Area(s)


    REN, Qiuyuan 任秋圜
    Research Area(s)

    SCHROEDER, Jendrik
    Research Area(s)

    SIMON, Lina
    Research Area(s)

    STEMPFER, Daniel
    Research Area(s)

    SUGAWARA, Maari
    Research Area(s)
  • Digital Governance
  • Feminist and Queer Media Studies
  • Gender and Technology
  • Postcolonial and East Asian Studies
  • Algorithmic Culture and AI-Mediated Representation
  • Science, Technology, and Society (STS) in Japan
  • Techno-Nationalism and Socio-Technical Imaginaries
  • Digital Bodies, Intimacy, and Embodiment
  • Affect and Power
  • Arts-Based and Multimodal Research (Moving Image, XR)

  • SUN, Xuqin 孫旭琴
    Research Area(s)
  • Abstract animation
  • Generative AI

  • TANG, Shiqi 唐詩琦
    Research Area(s)

    TIAN, Jingze 田景澤
    Research Area(s)

    TORRES MENDIETA, Laila Anaid
    Research Area(s)

    WANG, Dong 王棟
    Research Area(s)

    WANG, Qiaochu 王翹楚
    Research Area(s)

    WANG, Yang 汪洋
    Research Area(s)


    WANG, Ziyi 王子怡
    Research Area(s)
  • Game Design
  • Otome Games
  • AI
  • Player-character relationship
  • Emotional Engagement
  • Interactive Narrative
  • Animation

  • WONG, Fei Pang ⿈⾶鵬
    Research Area(s)
  • Transnational Filmmaking and Distribution: Action Research on Hong Kong Independent Film

  • WONG, Jing ⿈靖
    Research Area(s)
  • Transmedia Storyteller
  • Game Theatre / Music

  • WU, Ziyu 吴梓瑜
    Research Area(s)
  • Game studies
  • Player psychology
  • Game effect

  • XIA, Xinming 夏心茗
    Research Area(s)

    XIANG, Kexin 向珂昕
    Research Area(s)
  • Video Game Narrativity
  • Interactive Digital Storytelling
  • Embodied Narrative Engagement
  • AI-Powered Narrative Game Design

  • XIONG, Xiaoyu 熊晓宇
    Research Area(s)


    XU, Honglan 徐鴻嵐
    Research Area(s)

    XU, Hongshen 徐鴻燊
    Research Area(s)

    XU, Yi 徐懿
    Research Area(s)

    XUE, Huiyi 薛慧怡
    Research Area(s)

    XUE, Minran 薛敏然
    Research Area(s)

    XUE, Yuting 薛玉婷
    Research Area(s)
  • Proprioceptive Art
  • Interoceptive Senses
  • Post-human Design
  • Human-plant Interaction

  • YANG, Cheng 楊程
    Research Area(s)

    YANG, Jing 楊靜
    Research Area(s)
  • Game Studies
  • Information Technology
  • Civic Infrastructure

  • YANG, Xingyu 楊興宇
    Research Area(s)
  • Wearables
  • Affective feedback
  • Human Computer Interaction

  • YANG, Xuyu
    Research Area(s)

    YANG, Zefang 楊澤芳
    Research Area(s)

    YAO, Cong 姚聰
    Research Area(s)
  • Moving Image
  • Ecological Art\ Contemporary Art
  • Re-wilding Practices
  • Queering Methodologies
  • Video Installation

  • YAO, Rui 姚睿
    Research Area(s)
  • Heads-up computing
  • Human-AI Interaction

  • YUE, Ran 岳然
    Research Area(s)
  • Soundscape
  • Smellscape
  • Urban Design
  • Architecture

  • ZENG, Xiaoke 曾笑科
    Research Area(s)

    ZHANG, Qi 張琦
    Research Area(s)
  • Tangible User Interfaces (TUIs)
  • Fabrication Pipeline

  • ZHAO, Yifan 趙一凡
    Research Area(s)

    ZHOU, Suifang 周綏方
    Research Area(s)
  • Game Design
  • Research through Design
  • Player–AI Interaction

  • ZHOU, Tianming 周天鳴
    Research Area(s)