Bachelor of Arts and Science in New Media (BAS)
For students who are not afraid to break down the barriers between art and sciences
Mode of Study Full Time |
Normal Study Period 4 years |
About this Major
Media creators are increasingly using scientific concepts in their work. Games, for instance, use ideas from physics, biology and mathematics. Multimedia artists are also learning to collaborate with scientists when producing their work. This ground-breaking major is a response to this cutting-edge trend in the creative world.
This major emphasises lateral thinking and understanding across professions to prepare graduates for an increasingly interdependent and integrated world. Students use technology as an artistic medium, generating learning in a progressive and interdisciplinary context that bridges art, science, technology and the humanities. The curriculum encourages creative and critical thinking in the domain of digital content, together with the successful expression of a socially engaged personal vision through various digital media formats. Students receive professional training with state-of-the-art facilities to prepare them for future careers in the use of art, science and technology in the creative industries, innovative education, and cultural management.
This major is especially designed for students who are not afraid to break down the barriers between art and sciences.
Period of Study
4 yearsfor students with recognised HKDSE or equivalent qualifications |
3 yearsfor students with GCEAL, IB or equivalent qualifications for admission to Advanced Standing I |
2 yearsfor AD/HD graduates for programmes recognized for admission to Advanced Standing II |
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Major LeaderDr LAM Miu LingAssociate Professor BEng, MPhil, PhD (CUHK) |
Deputy Major LeaderDr Daniel HOWEAssociate Professor MFA (Brown University) |
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ENTRANCE REQUIREMENT
JUPAS |
Non-JUPAS |
International |
Mainland Applicants |
DEGREE CURRICULUM
After completing the School Requirements, students will proceed to study major core courses to acquire basic knowledge of the history and theory of media art and achieve basic competence in a range of creative media including photography, sound, video, programming, electronics and installation.
Students also take basic courses in scientific thinking that have been especially designed to help creative professionals appreciate the scientific process. These courses will cover basic physics, biology, chemistry and mathematics concepts and methods with emphasis on scientific research/visualization methods and the integration of art, science and culture.
Students are free to choose from a comprehensive list of elective courses from various areas such as animation, game, cinema and new media.
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All students complete a Graduation Thesis, which can be a creative art or critical writing project. Semester-long exchange study opportunities are offered worldwide with over 160 partner institutions. Students are also encouraged to join month-long overseas summer study programmes of various themes, such as animation, creative computing and English enhancement. Optional internship programmes are also in place for students who want to gain professional experience before they graduate. Throughout their study, students will have broad exposure to world-class artists and creative media professionals who come to the School as guests or artist-in-residence on a regular basis.
Students can also take Free Electives or Minor(s) according to their personal or career interests to fulfill the credit requirement for graduation. A strong Student Advising Scheme is in place to provide essential guidance and mentoring as part of their study plan.
For Prospective Students:
Common Requirements for All Students Curriculum for BAS Major
Graduation credit requirements
For students admitted in 2023 and thereafter
Normative 4-year Degree
Minimum for graduation: 120 credit units including the following:
Gateway Education (21 credit units of Gateway Education courses and 9 credit units of School-specified courses) |
30 credit units |
School Requirement | 15 credit units |
Major Core | 15 credit units |
Art and Science Studio | 12 credit units |
Major Elective | 30 credit units |
Free Elective/Minor | 18 credit units |
Students may take additional courses up to the maximum of 144 credit units
For students with GCEAL, IB or equivalent admitted with Advanced Standing I
Minimum for graduation: 93 credit units including the following:
Gateway Education (15 credit units of Gateway Education courses and 6 credit units of School-specified courses) |
21 credit units |
School Requirement | 15 credit units |
Major Core | 15 credit units |
Art and Science Studio | 12 credit units |
Major Elective | 30 credit units |
Students may take additional courses up to the maximum of 114 credit units
For Associated Degree / Higher Diploma Graduates admitted with Advanced Standing II
Minimum for graduation: 69 credit units including the following:
Gateway Education (6 credit units of Gateway Education courses and 6 credit units of School-specified courses) |
12 credit units |
School Requirement | 9 credit units |
Major Core | 15 credit units |
Art and Science Studio | 6 credit units |
Major Elective | 27 credit units |
Students may take additional courses up to the maximum of 84 credit units
For students admitted in 2022 and before
Click here for the curriculum of your Cohort to learn more about the sample study path and graduation requirements.
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CAREER PROSPECTS
Students will be prepared to become creative artists and content providers for the games industry, animation, TV and digital media broadcasting, cinema and the contemporary arts. They may also choose to join the quickly advancing interactive media industry connected to advertising, exhibition and trade shows, or the emerging field of computer imaging for the health and science professions. Graduates will become key players in those areas that call for a close dialogue between art, science, and culture.
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