Chinese DiGRA 2018 Conference
Conference
07 Sep
09 Sep 2018
香港城市大學產學研大樓 中國深圳南山區高新區南區粵興一道8號 City University of Hong Kong Shenzhen Research Institute 8 Yuexing 1st Road Shenzhen Hi-tech Industrial Park Nanshan District, Shenzhen, P.R. China
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- Analyses of game design and development traditions and practices in the region
- Diversity and inclusiveness in ‘Chinese’ games
- Chinese games industry and its future possibilities/weaknesses
- Hong Kong as a gateway to Chinese games market
- Histories and analyses of Hong Kong games industry and game cultures
- China as the biggest videogame market in the world
- Critical analyses of ‘Chinese’ games and games popular in China
- Critical considerations of future game development in Chinese-speaking region
- Local ‘game design issues’
- Specificities regarding computer games within Chinese cross-media environments
- Computer games and playability in the context of interactive art and creative media

Dr. Emma Witkowski, RMIT University, Australia
Emma Witkowski is a Senior Lecturer in the School of Design and co-director of the Playable Media Lab at RMIT University (Melbourne). She is interested in high performance game cultures and the socio-technical infrastructures supporting networked play as an ongoing practice, leisure pursuit, or a career in play. As a socio-phenomenologically informed ethnographer, her research explores esports cultures, high performance team practices, gender and games, competitive LAN scenes, and networked gaming careers. Dr. Witkowski is currently studying Pro/Am esports ecosystems as forms of networked media sports, exploring the complexities surrounding these entertainment-oriented professionalising industries as they extend, convergence, and deepen ties across legacy institutions (sports, media, and games) and communities. Emma teaches core games research courses within the game design program. She is a board member of the Australian Esports Association, and special edition guest editor (with Torill Mortensen) on MedieKultur, Media-ludic approaches: Critical reflections on games and research practice.
Dr. Rilla Khaled, Concordia University, Canada
Conference Program
Note for presenters: Paper sessions will be 80 minutes for 4-paper sessions and 60 minutes for 3-paper sessions. This will give presenters 15 minutes to present their paper, with 5 minutes for Q&A.
Friday 7 September
9:00-12:30 |
PhD colloquium (for invited PhD students and colloquium mentors.) |
12:30-13:30 |
Registration for conference and lunch |
13:30-17:00 |
Trip to Tencent Research Institute. Due to space restrictions we have had to limit this trip to conference presenters only. If you are a presenter at the conference we will be in touch by email with details of the trip. |
Saturday 8 September
9:45 |
Registration opens |
10:15-10:30 |
Welcome address Dr. Olli Tapio Leino, City University of Hong Kong, conference chair Dr. Paul Martin, University of Nottingham, Ningbo, program committee chair Dr. Yong Ming Kow, City University of Hong Kong, doctoral consortium chair |
10:30-11:30 |
Keynote Address: Dr. Rilla Khaled, Concordia University, Canada |
11:30-12:00 |
Tea/coffee break |
12:00-13:20 |
Paper session 1 (Chair: Bjarke Liboriussen)
1. NELSON, Peter, When to use a first person shooter as a historical tool? Ludic site preservation in Hong Kong 2. ZOU, Dancheng and WIRMAN, Hanna, Using Player-personas in Game Design for Children with Autism 3. WANG, Chaoguang, Using Video Game Technology to Train Eye Movement 4. HO, Yue Jin, Reading Interactive Chinese Characters in Playable Media |
13:20-14:30 |
Lunch |
14:30-15:30 |
Panel on games industry: How non-fungible tokens change the gaming industry |
15:30-16:00 |
Tea/coffee break |
16:00-16:40 |
Paper session 2 (Chair: Peter Nelson)
1. WIRMAN, Hanna and CHEN, Houli, Impact of Digitalization on the Monetization of Mahjong Games 2. ZHANG, Duoduo, Ownership of craft knowledge in “Live Transmission”: Intangible Cultural Heritage, digital games and the transmission of technological skills in Southwest China’s minority communities |
Sunday 9 September
9:00-10:00 |
Keynote Address: Dr. Emma Witkowski, RMIT University, Australia |
10:10-11:30 |
Paper session 3 (Chair: He Wei)
1. WANG Sishi, Jasmine and JONES, Rhys, Breaking the Meta: Origins and Influence of Fourth Wall Breaking Games 2. LO, Yun Ting, Video Game in the Era of Surveillance: From Society of Control, Simulation to Individuation 3. FROME, Jonathan, Interactive Narrative Strategies in Videogames 4. DAVIES, Hugh, Re: presenting Hong Kong in Videogame Spaces |
11:30-12:00 |
Tea/coffee break |
12:00-13:00 |
Paper session 4 (Chair: Jonathan Frome)
1. CHEN, Xiaoxu, Gaming Girls in Metropolis: Play as an Urban Integration strategy 2. MARTIN, Paul and SONG, Wei, Gaming on campus: Debating the legitimacy and meaning of esports in Chinese universities. 3. CAO, Peixin, PENG, Tianxiao, ZHANG, Jingniu, Impacts of Tabletop Role-playing Games on Interpersonal Communication: in Perspective of Communication Accommodation Theory |
13:00-14:50 |
Lunch & Chinese DiGRA Annual General Meeting (all are welcome) |
14:50-15:50 |
Panel on game research in China: Game literacy and the future of game studies in Chinese speaking communities |
15:50-16:20 |
Tea/coffee break |
16:20-17:20 |
Paper session 5 (Chair: Hugh Davies)
1. CHENG, Wenting, PAN, Xin, and WU, Jiahui, The Impact of Playing Experience of History-Fiction-Mixing Games on Players’ Historical Knowledge 2. HE, Wei and LI, Yue, The Effects of Player-Avatar Identification and Empathy: The Impact of Honor of Kings on Players’ Attitude and Knowledge of Historical Figures 3. LIBORIUSSEN, Bjarke and MARTIN, Paul, Defence of Chinese state-sanctioned history against perceived attacks from Honor of Kings |
17:20-17:40 |
Closing words |
In 2018 we bring the 5th Chinese DiGRA conference to Shenzhen, having held the previous three conferences in Ningbo, Beijing, Taichung, and Hong Kong. Chinese DiGRA is proud to have been able to invite prominent international keynote speakers in the past, including Prof. Espen Arseth (Denmark), Prof. Gino Yu (HK), Prof. Akinori Nakamura (Japan), Prof. Peichi Chung (Hong Kong), Prof. Mia Consalvo (Canada) and Prof. Holin Lin (Taiwan), Larissa Hjorth (Australia), Ip Yuk-Yiu (HK), and Yat Siu (HK).
Chinese DiGRA 2018 Conference is dedicated to providing a harassment-free conference experience for everyone, regardless of gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, nationality, political views, age or religion. We do not tolerate harassment of conference participants in any form. Conference participants violating these rules may be sanctioned or expelled from the conference at the discretion of the conference organizers.
第五屆中華電子遊戲研究協會學術年會致力為不論性別、性別認同、性取向、 殘疾、外表、 身型、種族、國籍、 政見、年齡或宗教的所有人士提供一個無騷擾的會議環境。我們絕不容許對與會者任何形式的騷擾。違反會議規則人士可能會遭到大會處分或被邀請離場。
Program Chair: Dr. Paul MARTIN, Assistant Professor, School of International Communications, University of Nottingham Ningbo China
Doctoral Consortium Chair: Dr. Yong Ming KOW, Assistant Professor, School of Creative Media, City University of Hong Kong
Conference Secertary: Mr Aegis Sy Wang Hin
In Collaboration With
Mr. Aegis Sy Wang Hin
conference secretary
email: smcdigra18@cityu.edu.hk
Dr. Paul Martin
Program Chair
email: paul.martin@nottingham.edu.cn
香港城市大學產學研大樓