Dr Olli Tapio Leino is a philosophy of computer games and new media art scholar. His recent publications include an article on the technological specificity of single-player computer games in Game Studies (2011), a chapter on ontology of gameplay in Springer anthology Philosophy of Computer Games (2012), and a chapter on romantic attraction in the Game Love anthology (2015), an article on the neoliberalist underpinnings of computer games in Journal of Gaming & Virtual Worlds (2016), and an article on the technological specificity and playful practice in Mahjong in Games & Culture (2017).
Leino's current two-year Hong Kong GRF-funded research project 'Ideas and Realities of Gamification' (2017) investigates the phenomenon of gamification from a critical humanities perspective. His previous GRF project 'Existential Hermeneutics for Playable Media' (2014) focused on how technological materialities of computer games affect the conditions of experience, emotion, and interpretation in computer game play.
Leino has given invited speeches and keynotes internationally and is working on a book addressing questions of interpretation and experience at the overlap of computer games and playable art and media. He has written also about human/technology relations in new media
Leino has carried out contracted research on eSports together with
Leino earned his PhD from the Center for Computer Games Research at the IT University of Copenhagen in 2010. Prior to appointment at
Currently, Leino is advising the following doctoral students: